Explaining the Crafting System

Yeah, it is a bit confusing right now. That was expected!
The crafting station is meant to be a place of experimentation, where there is no massive list of unlockable blueprints. We want to add a very high number of craftable items to the point where it supports trying out different combinations of resources. With 14 current resources and 3 slots for them to create something, there is a possibility of having 364 total craftable items!
With each update, there should be a few more recipes added. Until we have enough to support the playstyle we have in mind, we will provide a list of the currently craftable items [viewable on the game's page].
This system is also subject to change. This is an attempt to try something different. We do plan for a way to save recipes that you discover, which may not come until the UI/UX reconstruction.
Thank you again for checking out the game, we really appreciate the support :)
Get Nosy Neighbors [Game Prototype v0.1.01 ]
Nosy Neighbors [Game Prototype v0.1.01 ]
A 2.5D isometric RTS tower defense roguelite with cartoon chaos and sci-fi suburban warfare.
Status | Prototype |
Author | Fruit Salad Games |
Genre | Strategy |
Tags | Aliens, Cartoon, Comedy, Crafting, Indie, Isometric, No AI, rts-tower-defense, Sci-fi, Tower Defense |
Languages | English |
More posts
- Minor Update v0.1.015 hours ago
- Animations and More SFX Coming Soon!21 hours ago
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