Major Update (v0.2.01) & Kickstarter Announcement!

Have you ever watched your project fold in on itself the day before a big release? Yeah... us too!
After an unexpected 24-hour delay due to the entire project taking a hiatus to crazy town, we have finally reassembled most of the pieces of combat design that were MIA. Our walls are visible again, the terrain is no longer a ghost of itself. And most of the stencil masking for seeing through walls is back to its original functionality.
If you have played the prototype recently, you may have understandably been underwhelmed by what you experienced. Give this new combat update a shot, and let us know what you think!
We kicked Peeping Billy back to the construction zone so we could polish the first enemy we implemented, the 'Rule Enforcer'.
All enemy AI, turret AI, and player abilities have been completely reworked.
And, we launched our Kickstarter! Come check it out to learn more about our journey and what you can do to support us <3
Files
Get Nosy Neighbors [Game Prototype v0.2.1 ]
Nosy Neighbors [Game Prototype v0.2.1 ]
A 2.5D isometric RTS tower defense roguelite with cartoon chaos and sci-fi suburban warfare.
Status | Prototype |
Author | Fruit Salad Games |
Genre | Strategy |
Tags | Aliens, Cartoon, Comedy, Crafting, Indie, Isometric, No AI, rts-tower-defense, Sci-fi, Tower Defense |
Languages | English |
More posts
- Major Update [v0.1.13] & Patch [v0.1.13.1]27 days ago
- Update v0.1.1242 days ago
- Update v0.1.1142 days ago
- Minor Update v0.1.0147 days ago
- Explaining the Crafting System47 days ago
- Animations and More SFX Coming Soon!47 days ago
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